Drug Phone
10.88 EUR
Description
Drug Phone – Advanced Street & Dealer System Script
This package uses the FiveM asset Escrow
Drug Phone brings a living dealing experience to FiveM: sell street items directly to NPCs or meet up with dealer contacts from configurable categories (e.g., Weed, Coke/Crack/XTC, Meth). Pricing is actively negotiated—driven by min/max price bands, a Tension (risk) system, and clear success/fail outcomes. Successful deals award XP toward a level system that unlocks new contacts. Everything is tuned in config.lua: items, prices, contacts, locations, name/ped pools, timings, and the entire price/tension curve.
Features
Dynamic Phone UI & Contacts
Category-based contacts with level requirements and XP rewards when you meet and trade. The UI shows your progress (level, XP, and XP to next level).Active Price Negotiation
Each item has minPrice / maxPrice. Players set a price; the engine calculates success chances, tension changes, and outcomes (success, hesitation, decline). Separate logic for overpricing and hard cap.Tension (Risk) System
0–100 scale per location. Bad offers raise tension; fair pricing lowers it. If tension hits the max—or there are too many delays—the deal collapses.Street Deals & Dealer Deals
Street: quick sales of small amounts to passerby NPCs.
Dealer: higher-tier/bundled items (e.g., bricks, trays) via marked meetups with contacts.
Both use the same configurable negotiation logic.
Level & Progression
Transparent XP curve (Example levels 1–10). StreetDealXP per successful street deal. Higher levels unlock more contacts.Timing & Cooldowns
Full control over offer timeouts, contact cooldowns, NPC cooldown, delay to next NPC, and auto-expire for offers/NPCs.Immersion & Polish
Phone prop (bone/offsets), 3D prompts, name generator (initials or full names), and ped pools for varied encounters.Server-Side Safety
Inventory checks, price guards (HardCapMult), anti-spam/delay limits, and clean fail resets—no exploitable shortcuts.Configuration-First (
config.lua)Items & prices per category
Contacts with level & XP
Buyer locations (coords & heading)
DealTuning: chance curve, tension deltas, hard cap
ClientTuning: timings, distances, cooldowns
Lang: complete client/server texts
PhoneHold / Names / PedHashes for fine control
Integration
Fully compatible with QBCore & ESX.
Feature List (compact)
Dynamic UI: Contacts & items with images, level gates, and live progression.
Negotiation Bar: Live feedback on pricing (success/hesitation/fail via notifications).
Configuration-First: All prices, chances, deltas, and timings in
config.lua.Single-Deal Lock: One active negotiation at a time.
Categories: Unlimited (Weed / Coke–Crack–XTC / Meth … plus your own).
Item Images: UI loads images from each item’s
img.Functionality: UI can be closed mid-meet without breaking the flow.
Confirmation: Clear feedback on start/success/failure.